Item
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Description
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Greater Dye of WIT (Wit 1 Int -1)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 1 Int -2)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 1 Int -3)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 1 Men -1)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 1 Men -2)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 1 Men -3)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 2 Int -2)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 2 Int -3)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 2 Int -4)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 2 Men -2)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 2 Men -3)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 2 Men -4)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 3 Int -3)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 3 Int -4)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 3 Int -5)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 3 Men -3)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 3 Men -4)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 3 Men -5)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 4 Int -4)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 4 Int -5)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 4 Int -6)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 4 Men -4)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 4 Men -5)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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Greater Dye of WIT (Wit 4 Men -6)
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Greater dye of WIT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
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